Design process(make model)

 

PROCESS

This week I started to build a model of the main tomb chamber. First, I drew a sketch to organize my thoughts:

I originally intended to directly continue the feeling of the tomb chamber passage, but after carefully reading the original work and the TV series, I finally decided to remove the exterior wall to create a sense that the throne was lifted by a mountain and everything around was plunged into darkness. If one was not careful when walking up the stairs, they would fall into a bottomless abyss.


After deciding on the approximate location, I first built a model of the infrastructure (except for the mountain) on SU:


Then render and supplement the appearance in UE:






Next week, I will focus on shaping the overall atmosphere, paying attention to the aspects of lighting and fog effects.



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